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Implements r.AntiAliasingMethod
#rb none #preflight 60d33c8cd9586b000132acac #ROBOMERGE-SOURCE: CL 16758022 #ROBOMERGE-BOT: (v835-16672529) [CL 16758023 by guillaume abadie in ue5-main branch]
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@@ -1629,6 +1629,7 @@ void AddMobilePostProcessingPasses(FRDGBuilder& GraphBuilder, FScene* Scene, con
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View.FinalPostProcessSettings.AutoExposureMinBrightness < View.FinalPostProcessSettings.AutoExposureMaxBrightness;
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bool bUseTAA = View.AntiAliasingMethod == AAM_TemporalAA;
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ensure(View.AntiAliasingMethod != AAM_TSR);
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bool bUseDistortion = IsMobileDistortionActive(View);
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@@ -2219,7 +2220,7 @@ FRDGTextureRef AddProcessPlanarReflectionPass(
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FSceneViewState* ViewState = View.ViewState;
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const EAntiAliasingMethod AntiAliasingMethod = View.AntiAliasingMethod;
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if (AntiAliasingMethod == AAM_TemporalAA)
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if (IsTemporalAccumulationBasedMethod(AntiAliasingMethod))
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{
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check(ViewState);
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