Fixed incorrect * 3 on LDS size of GroupVerts in Nanite SW rasterizer, and removed NANITE_USE_CONSTRAINED_CLUSTERS / SW programmable logic when vert reuse is disabled

#rb brian.karis
#fyi rune.stubbe
#preflight skip

[CL 24129946 by graham wihlidal in ue5-main branch]
This commit is contained in:
graham wihlidal
2023-02-10 18:45:23 -05:00
parent 8035d32fe0
commit bdeebd8854
5 changed files with 6 additions and 53 deletions
+1 -1
View File
@@ -201,7 +201,7 @@ uint PackUInt2ToUInt(uint2 XY)
return PackUInt2ToUInt(XY.x, XY.y);
}
uint2 UnpackUIntFromUInt2(uint Packed)
uint2 UnpackUInt2FromUInt(uint Packed)
{
return uint2(Packed & 0xffff, Packed >> 16);
}