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#jira UE-77069 - UARPlaneGeometry::DebugDraw() - PersistForSeconds and OutlineThickness ignored for BoundaryPolygons
UARPlaneGeometry::DebugDraw() - PersistForSeconds and OutlineThickness were ignored for BoundaryPolygons, pass them through. #rb Jules.Blok #ROBOMERGE-OWNER: ryan.vance #ROBOMERGE-AUTHOR: joe.conley #ROBOMERGE-SOURCE: CL 7266014 in //UE4/Release-4.23/... via CL 7266020 #ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) (v371-7306989) [CL 7367917 by joe conley in Dev-VR branch]
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@@ -170,10 +170,10 @@ void UARPlaneGeometry::DebugDraw( UWorld* World, const FLinearColor& OutlineColo
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for (int32 i=1; i<BoundaryPolygon.Num(); ++i)
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{
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const FVector NewVert = LocalToWorldTransform.TransformPosition(BoundaryPolygon[i]);
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DrawDebugLine(World, LastVert, NewVert, OutlineRGB);
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DrawDebugLine(World, LastVert, NewVert, OutlineRGB, PersistForSeconds > 0 ? true : false, PersistForSeconds, OutlineThickness);
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LastVert = NewVert;
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}
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DrawDebugLine(World, LastVert, LocalToWorldTransform.TransformPosition(BoundaryPolygon[0]), OutlineRGB);
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DrawDebugLine(World, LastVert, LocalToWorldTransform.TransformPosition(BoundaryPolygon[0]), OutlineRGB, PersistForSeconds > 0 ? true : false, PersistForSeconds, OutlineThickness);
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}
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const FVector WorldSpaceCenter = LocalToWorldTransform.TransformPosition(Center);
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