Fixing non-unity compile errors

#rb trivial
#rnx


#ROBOMERGE-SOURCE: CL 7095704 via CL 7105935
#ROBOMERGE-BOT: (v367-6836689)

[CL 7106009 by lauren ridge in Main branch]
This commit is contained in:
lauren ridge
2019-06-20 11:52:01 -04:00
parent dd2de80b11
commit bd2129103b
3 changed files with 3 additions and 1 deletions
@@ -3,6 +3,7 @@
#pragma once
#include "CoreMinimal.h"
#include "AssetData.h"
struct FBasePropertyOverrideNode
{
@@ -7,7 +7,7 @@
#include "Engine/EngineTypes.h"
#include "MaterialShaderType.h"
#include "PropertyCustomizationHelpers.h"
#include "Editor/EditorEngine.h"
#include "Editor.h"
#include "EditorStyleSet.h"
#define LOCTEXT_NAMESPACE "MaterialAnalyzer"
@@ -11,6 +11,7 @@
#include "Widgets/Views/SListView.h"
#include "AnalyzedMaterialNode.h"
#include "Widgets/Input/SButton.h"
#include "AssetData.h"
class SAnalyzedMaterialNodeWidgetItem
: public SMultiColumnTableRow<FAnalyzedMaterialNodeRef>