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Fixed crash when loading maps using ZenLoader.
[REVIEW] [at]Carl.Magnus.Nordin [CL 23071869 by daniel lamb in ue5-main branch]
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@@ -4364,6 +4364,10 @@ void FAsyncPackage2::CreateLinker(const FLinkerInstancingContext* InstancingCont
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Linker = FLinkerLoad::CreateLinkerAsync(LoadContext, LinkerRoot, Desc.PackagePathToLoad, LinkerFlags, InstancingContext, TFunction<void()>([]() {}));
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#endif
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}
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else
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{
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Linker->LoadFlags |= LOAD_Async | LOAD_NoVerify | LOAD_SkipLoadImportedPackages;
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}
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check(Linker);
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check(Linker->LinkerRoot == LinkerRoot);
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check(!Linker->AsyncRoot);
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