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Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
#rb #rnx #lockdown Nick.Penwarden [CL 4395058 by Marc Audy in Main branch]
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@@ -1491,7 +1491,7 @@ void SSlateFileOpenDlg::ParseFilters()
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if (FilterNameArray.Num() == 0)
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{
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TCHAR Temp[MAX_FILTER_LENGTH];
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FCString::Strcpy(Temp, Filters.Len(), *Filters);
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FCString::Strcpy(Temp, ARRAY_COUNT(Temp), *Filters);
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// break path into tokens
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TCHAR *ContextStr = nullptr;
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@@ -1535,7 +1535,7 @@ bool SSlateFileOpenDlg::GetFilterExtension(FString &OutString)
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// make a copy of filter string that we can modify
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TCHAR Temp[MAX_FILTER_LENGTH];
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FCString::Strcpy(Temp, FilterNameArray[FilterIndex]->Len(), *(*FilterNameArray[FilterIndex].Get()));
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FCString::Strcpy(Temp, ARRAY_COUNT(Temp), *(*FilterNameArray[FilterIndex].Get()));
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// find start of extension
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TCHAR *FilterExt = FCString::Strchr(Temp, '.');
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