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UBT: Fix BuildConfiguration.xml settings not being applied to the target.
#rb none #lockdown Nick.Penwarden [CL 3285441 by Ben Marsh in Main branch]
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Ben.Marsh@epicgames.com
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46986f2856
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af326a018b
@@ -952,6 +952,9 @@ namespace UnrealBuildTool
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ConfigCache.ReadSettings(DirectoryReference.FromFile(ProjectFile), Platform, ConfigurableObject);
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}
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// Read settings from the XML config files
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XmlConfig.ApplyTo(this);
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// Allow the build platform to set defaults for this target
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if(Platform != UnrealTargetPlatform.Unknown)
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{
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