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Getting rid of Lumin spam which appears for builds and generating project files for any platform.
#rb none [FYI] Jason.Bestimt #jira #ROBOMERGE-SOURCE: CL 4996827 in //UE4/Release-4.22/... #ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main) [CL 4996833 by ben marsh in Main branch]
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@@ -317,7 +317,7 @@ namespace UnrealBuildTool
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string MLSDKPath = Environment.GetEnvironmentVariable(EnvVarKey);
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if (String.IsNullOrEmpty(MLSDKPath))
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{
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Console.WriteLine("*** Unable to determine MLSDK location ***");
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Log.TraceLog("*** Unable to determine MLSDK location ***");
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return false;
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}
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@@ -336,18 +336,18 @@ namespace UnrealBuildTool
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}
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else
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{
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Console.WriteLine("*** Unable to locate MLSDK version file ml_version.h ***");
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Log.TraceLog("*** Unable to locate MLSDK version file ml_version.h ***");
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return false;
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}
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if (DetectedMajorVersion < MinimumSDKVersionMajor || (DetectedMajorVersion == MinimumSDKVersionMajor && DetectedMinorVersion < MinimumSDKVersionMinor))
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{
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Console.WriteLine("*** Found installed MLSDK version {0}.{1} at '{2}' but require at least {3}.{4} ***",
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Log.TraceLog("*** Found installed MLSDK version {0}.{1} at '{2}' but require at least {3}.{4} ***",
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DetectedMajorVersion, DetectedMinorVersion, MLSDKPath, MinimumSDKVersionMajor, MinimumSDKVersionMinor);
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return false;
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}
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Console.WriteLine("*** Found installed MLSDK version {0}.{1} at '{2}' ***", DetectedMajorVersion, DetectedMinorVersion, MLSDKPath);
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Log.TraceLog("*** Found installed MLSDK version {0}.{1} at '{2}' ***", DetectedMajorVersion, DetectedMinorVersion, MLSDKPath);
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return true;
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}
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