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Replaces old grain jitter with a proper FilmGrain using tiled repeated texture.
Waiting on ITH-152309 to compress memory footprint of Marcie_Grain texture that is used by default. #rb none #lockdown michal.valient #ROBOMERGE-SOURCE: CL 16824567 #ROBOMERGE-BOT: (v836-16769935) [CL 16824585 by guillaume abadie in ue5-main branch]
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@@ -2,6 +2,9 @@
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; DefaultBloomKernel is not used on mobile
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DefaultBloomKernelTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
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; Default film grain is not used on mobile
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DefaultFilmGrainTextureName=""
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[PlatformCrypto]
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PlatformRequiresDataCrypto=True
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PakSigningRequired=False
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@@ -105,6 +105,7 @@ DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
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HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
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DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
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DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
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DefaultFilmGrainTextureName=/Engine/EngineMaterials/Marcie_Grain_1024_M5_555_A0.Marcie_Grain_1024_M5_555_A0
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GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
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DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
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EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial
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@@ -2,6 +2,9 @@
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; DefaultBloomKernel is not used on mobile
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DefaultBloomKernelTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
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; Default film grain is not used on mobile
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DefaultFilmGrainTextureName=""
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[/Script/Engine.GarbageCollectionSettings]
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gc.MaxObjectsInGame=131072
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