UECORE-125: UnrealSync: Change check boxes that work like radio buttons to actually look like radio buttons

+ A couple of cosmetic changes.

[CL 2506371 by Jaroslaw Palczynski in Main branch]
This commit is contained in:
Jaroslaw Palczynski
2015-04-09 02:24:25 -04:00
committed by Jaroslaw.Palczynski@epicgames.com
parent b02e357287
commit a73c26d410

View File

@@ -172,6 +172,7 @@ public:
+ SVerticalBox::Slot().AutoHeight()
[
SNew(SCheckBox)
.Style(FCoreStyle::Get(), "RadioButton")
.OnCheckStateChanged(this, &FItem::OnCheckStateChange)
.IsChecked(this, &FItem::IsCheckboxChecked)
[
@@ -179,7 +180,7 @@ public:
.Text(FText::FromString(GetName()))
]
]
+ SVerticalBox::Slot().VAlign(VAlign_Fill)
+ SVerticalBox::Slot().VAlign(VAlign_Fill).Padding(19.0f, 2.0f, 2.0f, 2.0f)
[
GetContent()
];
@@ -957,7 +958,7 @@ public:
+ SWidgetSwitcher::Slot()
[
SNew(SVerticalBox)
+ SVerticalBox::Slot().AutoHeight()
+ SVerticalBox::Slot().AutoHeight().Padding(5.0f)
[
PickGameWidget.ToSharedRef()
]