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UECORE-125: UnrealSync: Change check boxes that work like radio buttons to actually look like radio buttons
+ A couple of cosmetic changes. [CL 2506371 by Jaroslaw Palczynski in Main branch]
This commit is contained in:
committed by
Jaroslaw.Palczynski@epicgames.com
parent
b02e357287
commit
a73c26d410
@@ -172,6 +172,7 @@ public:
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+ SVerticalBox::Slot().AutoHeight()
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[
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SNew(SCheckBox)
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.Style(FCoreStyle::Get(), "RadioButton")
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.OnCheckStateChanged(this, &FItem::OnCheckStateChange)
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.IsChecked(this, &FItem::IsCheckboxChecked)
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[
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@@ -179,7 +180,7 @@ public:
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.Text(FText::FromString(GetName()))
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]
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]
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+ SVerticalBox::Slot().VAlign(VAlign_Fill)
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+ SVerticalBox::Slot().VAlign(VAlign_Fill).Padding(19.0f, 2.0f, 2.0f, 2.0f)
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[
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GetContent()
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];
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@@ -957,7 +958,7 @@ public:
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+ SWidgetSwitcher::Slot()
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[
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SNew(SVerticalBox)
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+ SVerticalBox::Slot().AutoHeight()
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+ SVerticalBox::Slot().AutoHeight().Padding(5.0f)
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[
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PickGameWidget.ToSharedRef()
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]
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