You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Fixup fallout from Main merge
#rb none #jira none #lockdown Laurent.Delayen [CL 4286977 by Thomas Sarkanen in Dev-Anim branch]
This commit is contained in:
@@ -2,12 +2,12 @@
|
||||
|
||||
#include "AnimNode_StateResult.h"
|
||||
|
||||
bool FAnimNode_StateResult::SerializeFromMismatchedTag(const FPropertyTag& Tag, FArchive& Ar)
|
||||
bool FAnimNode_StateResult::SerializeFromMismatchedTag(const FPropertyTag& Tag, FStructuredArchive::FSlot Slot)
|
||||
{
|
||||
if(Tag.Type == NAME_StructProperty && Tag.StructName == FAnimNode_Root::StaticStruct()->GetFName())
|
||||
{
|
||||
FAnimNode_Root OldValue;
|
||||
FAnimNode_Root::StaticStruct()->SerializeItem(Ar, &OldValue, nullptr);
|
||||
FAnimNode_Root::StaticStruct()->SerializeItem(Slot, &OldValue, nullptr);
|
||||
*static_cast<FAnimNode_Root*>(this) = OldValue;
|
||||
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user