Merge //UE5/Dev-LWCRendering[at]18755967

LWC: Serialize LWC double types as double. Enable double bulk serialization for all bulk-serializable-as-float LWC types.
#lockdown marc.audy
#rb marc.audy
#preflight 61f83517114ec25fe0ad5f15

#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18795077 in //UE5/Release-5.0/... via CL 18795472 via CL 18797572
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18798048 by andrew davidson in ue5-main branch]
This commit is contained in:
andrew davidson
2022-01-31 16:44:37 -05:00
parent 5ff5b5ceec
commit a687bd02ed
36 changed files with 252 additions and 225 deletions

View File

@@ -150,9 +150,9 @@ double FKismetBytecodeDisassembler::ReadDOUBLE(int32& ScriptIndex)
FVector FKismetBytecodeDisassembler::ReadFVECTOR(int32& ScriptIndex)
{
FVector Vec;
Vec.X = ReadFLOAT(ScriptIndex);
Vec.Y = ReadFLOAT(ScriptIndex);
Vec.Z = ReadFLOAT(ScriptIndex);
Vec.X = ReadDOUBLE(ScriptIndex);
Vec.Y = ReadDOUBLE(ScriptIndex);
Vec.Z = ReadDOUBLE(ScriptIndex);
return Vec;
}