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Merge //UE5/Dev-LWCRendering[at]18755967
LWC: Serialize LWC double types as double. Enable double bulk serialization for all bulk-serializable-as-float LWC types. #lockdown marc.audy #rb marc.audy #preflight 61f83517114ec25fe0ad5f15 #ROBOMERGE-AUTHOR: andrew.davidson #ROBOMERGE-SOURCE: CL 18795077 in //UE5/Release-5.0/... via CL 18795472 via CL 18797572 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545) [CL 18798048 by andrew davidson in ue5-main branch]
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@@ -150,9 +150,9 @@ double FKismetBytecodeDisassembler::ReadDOUBLE(int32& ScriptIndex)
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FVector FKismetBytecodeDisassembler::ReadFVECTOR(int32& ScriptIndex)
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{
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FVector Vec;
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Vec.X = ReadFLOAT(ScriptIndex);
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Vec.Y = ReadFLOAT(ScriptIndex);
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Vec.Z = ReadFLOAT(ScriptIndex);
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Vec.X = ReadDOUBLE(ScriptIndex);
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Vec.Y = ReadDOUBLE(ScriptIndex);
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Vec.Z = ReadDOUBLE(ScriptIndex);
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return Vec;
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}
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