Remove more headers from Engine.h (StaticMeshResources.h, AnimTree.h, SkeletalMeshTypes.h, SkeletalMeshActor.h, LightingBuildOptions.h, PixelFormat.h, WorldComposition.h, VisualLog.h, StaticLighting.h, Lightmap.h, ShadowMap.h, Model.h)

[CL 2086772 by James Golding in Main branch]
This commit is contained in:
James Golding
2014-05-29 17:21:47 -04:00
committed by UnrealBot
parent 390643b429
commit 9d302e8460
126 changed files with 161 additions and 16 deletions

View File

@@ -1,6 +1,7 @@
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "WorldBrowserPrivatePCH.h"
#include "Engine/WorldComposition.h"
#include "ModuleManager.h"
#include "StreamingLevels/StreamingLevelEdMode.h"
#include "Tiles/WorldTileCollectionModel.h"