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UE-68313 Advertising Identified (IDFA) code for iOS should be optional in the Engine
#jira UE-68313 #iOS #4.22 #rb Jack.Porter Adding Enable Advertising Identified (IDFA) in Settings >> iOS >> Build. Enabled by default Fom CL5287566[at]Revision-4.22 #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: sorin.gradinaru #ROBOMERGE-SOURCE: CL 5287756 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 5289584 by sorin gradinaru in Dev-Networking branch]
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@@ -291,6 +291,10 @@ public:
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// Enable bitcode compiling?
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UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Support bitcode in Shipping"))
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bool bShipForBitcode;
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// Enable Advertising Identified
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UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Enable Advertising Identified (IDFA)"))
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bool bEnableAdvertisingIdentifier;
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// Any additional linker flags to pass to the linker in non-shipping builds
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UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Additional Non-Shipping Linker Flags", ConfigHierarchyEditable))
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