UE-68313 Advertising Identified (IDFA) code for iOS should be optional in the Engine

#jira UE-68313
#iOS
#4.22
#rb Jack.Porter

Adding Enable Advertising Identified (IDFA) in Settings >> iOS >> Build. Enabled by default
Fom CL5287566[at]Revision-4.22

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: sorin.gradinaru
#ROBOMERGE-SOURCE: CL 5287756 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 5289584 by sorin gradinaru in Dev-Networking branch]
This commit is contained in:
sorin gradinaru
2019-03-04 16:59:54 -05:00
parent 8af612cdfb
commit 9a20cfe804
4 changed files with 22 additions and 1 deletions
@@ -291,6 +291,10 @@ public:
// Enable bitcode compiling?
UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Support bitcode in Shipping"))
bool bShipForBitcode;
// Enable Advertising Identified
UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Enable Advertising Identified (IDFA)"))
bool bEnableAdvertisingIdentifier;
// Any additional linker flags to pass to the linker in non-shipping builds
UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Additional Non-Shipping Linker Flags", ConfigHierarchyEditable))