From 998b17c6ea26fcaba8327dc2aa6f2ef01ac79e42 Mon Sep 17 00:00:00 2001 From: buildmachine Date: Sun, 7 May 2023 08:39:57 -0400 Subject: [PATCH] Documentation for build tools #rb none [CL 25366964 by buildmachine in ue5-main branch] --- .../BuildConfigProperties/BuildConfigProperties.INT.udn | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Engine/Documentation/Source/Programming/UnrealBuildSystem/Configuration/BuildConfigProperties/BuildConfigProperties.INT.udn b/Engine/Documentation/Source/Programming/UnrealBuildSystem/Configuration/BuildConfigProperties/BuildConfigProperties.INT.udn index bfe302b61fab..bc7023b273fa 100644 --- a/Engine/Documentation/Source/Programming/UnrealBuildSystem/Configuration/BuildConfigProperties/BuildConfigProperties.INT.udn +++ b/Engine/Documentation/Source/Programming/UnrealBuildSystem/Configuration/BuildConfigProperties/BuildConfigProperties.INT.udn @@ -274,10 +274,6 @@ $ bAllowClangLinker : True if we should use the Clang linker (LLD) when we are c $ WindowsSdkVersion : The specific Windows SDK version to use. This may be a specific version number (for example, "8.1", "10.0" or "10.0.10150.0"), or the string "Latest", to select the newest available version. By default, and if it is available, we use the Windows SDK version indicated by WindowsPlatform.DefaultWindowsSdkVersion (otherwise, we use the latest version). -$ StaticAnalyzer : The static analyzer to use. - -$ StaticAnalyzerOutputType : The output type to use for the static analyzer. - $ bStrictConformanceMode : Enables strict standard conformance mode (/permissive-). $ bUpdatedCPPMacro : Enables updated __cplusplus macro (/Zc:__cplusplus).