#jira UE-168041: fix comments in UnrealLightmass

#9696
#rb none
#preflight 6356ea940313c24974f85c7a

[CL 22734719 by David Lesage in ue5-main branch]
This commit is contained in:
David Lesage
2022-10-24 15:58:06 -04:00
parent 2ad97a404e
commit 94436c29d9
2 changed files with 2 additions and 2 deletions
@@ -152,7 +152,7 @@ void ReportLogFile()
*
* @param SceneGuid Guid of the scene to process
* @param NumThreads Number of concurrent threads to use for lighting building
* @param bDumpTextures If true, 2d lightmaps will be dumped to
* @param bDumpTextures If true, 2d lightmaps will be dumped too
*/
void BuildStaticLighting(const FGuid& SceneGuid, int32 NumThreads, bool bDumpTextures)
{
@@ -9,7 +9,7 @@
namespace Lightmass
{
/** Copy ctor that doesn't modify padding in FSceneFileHeader. */
/** Copy constructor that doesn't modify padding in FSceneFileHeader. */
FSceneFileHeader::FSceneFileHeader(const FSceneFileHeader& Other)
{
/** FourCC cookie: 'SCEN' */