Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861

#rb none

[CL 6838042 by Chris Gagnon in Main branch]
This commit is contained in:
Chris Gagnon
2019-06-04 15:42:48 -04:00
1442 changed files with 166056 additions and 6434 deletions

View File

@@ -76,7 +76,7 @@ public:
LevelEditorCategory->ClearItems();
LevelEditorViewportsCategory = LevelEditorCategory->AddGroup(LOCTEXT( "WorkspaceMenu_LevelEditorViewportCategory", "Viewports" ), LOCTEXT( "WorkspaceMenu_LevelEditorViewportCategoryTooltip", "Open a Viewport tab." ), FSlateIcon(FEditorStyle::GetStyleSetName(), "LevelEditor.Tabs.Viewports"), true);
LevelEditorDetailsCategory = LevelEditorCategory->AddGroup(LOCTEXT("WorkspaceMenu_LevelEditorDetailCategory", "Details" ), LOCTEXT("WorkspaceMenu_LevelEditorDetailCategoryTooltip", "Open a Details tab." ), FSlateIcon(FEditorStyle::GetStyleSetName(), "LevelEditor.Tabs.Details"), true );
LevelEditorModesCategory = LevelEditorCategory->AddGroup(LOCTEXT("WorkspaceMenu_LevelEditorToolsCategory", "Tools" ), FSlateIcon(FEditorStyle::GetStyleSetName(), "LevelEditor.Tabs.EditorModes"), true );
LevelEditorModesCategory = LevelEditorCategory->AddGroup(LOCTEXT("WorkspaceMenu_LevelEditorToolsCategory", "Editor Modes" ), FSlateIcon(FEditorStyle::GetStyleSetName(), "LevelEditor.Tabs.EditorModes"), true );
}
void ResetToolsCategory()