Added code to save current tutorial progress when tutorials are closed. (Fixes recurring welcome bubble)

[CL 2354482 by bruce nesbit in Main branch]
This commit is contained in:
bruce nesbit
2014-11-10 09:44:22 -05:00
committed by UnrealBot
parent 1d8f816237
commit 8fb1204d2e

View File

@@ -305,6 +305,11 @@ void STutorialRoot::HandleCloseClicked()
if(CurrentTutorial != nullptr)
{
CurrentTutorial->HandleTutorialClosed();
// Update the current stage when we close
bool bHaveSeenTutorial = false;
CurrentTutorialStage = GetDefault<UTutorialStateSettings>()->GetProgress(CurrentTutorial, bHaveSeenTutorial);
GetMutableDefault<UTutorialStateSettings>()->RecordProgress(CurrentTutorial, CurrentTutorialStage);
GetMutableDefault<UTutorialStateSettings>()->SaveProgress();
}
// submit analytics data