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SkeinUE: Fixed 'resolve conflicts' button becoming unresponsive.
What happened? The FSuppressableWarningDialog::ShowModal() function returns SUPPRESSED if the dialog is not shown. This should be treated the same as CONFIRM (in most cases) but it was treated the same as CANCEL. #rb Marco.Anastasi #rnx [CL 30527635 by wouter burgers in ue5-main branch]
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@@ -59,7 +59,7 @@ void FSourceControlCheckInPromptModule::ShowModal(const FText& InMessage)
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Info.Image = const_cast<FSlateBrush*>(FRevisionControlStyleManager::Get().GetBrush("RevisionControl.StatusBar.HasLocalChanges"));
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FSuppressableWarningDialog CheckInWarning(Info);
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if (CheckInWarning.ShowModal() == FSuppressableWarningDialog::Confirm)
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if (CheckInWarning.ShowModal() != FSuppressableWarningDialog::Cancel)
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{
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FSourceControlWindows::ChoosePackagesToCheckIn();
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}
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