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Back out changelist 2054304
[CL 2054447 by Robert Manuszewski in Main branch]
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UnrealBot
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@@ -6,8 +6,6 @@
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#include "Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h"
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#include "SGraphNode.h"
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#include "IDocumentation.h"
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#include "AnimStateConduitNode.h"
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#include "AnimationStateMachineGraph.h"
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/////////////////////////////////////////////////////
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// SStateMachineOutputPin
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@@ -2,13 +2,6 @@
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#pragma once
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//
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// Forward declarations.
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//
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class UAnimStateNodeBase;
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class UAnimStateConduitNode;
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class UAnimStateEntryNode;
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class SGraphNodeAnimState : public SGraphNode
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{
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public:
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-3
@@ -12,9 +12,6 @@
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#include "ConnectionDrawingPolicy.h"
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#include "IDocumentation.h"
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#include "AnimationTransitionGraph.h"
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#include "AnimGraphNode_TransitionResult.h"
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#define LOCTEXT_NAMESPACE "TransitionNodes"
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/////////////////////////////////////////////////////
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