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MeshModelingToolset: Add Pattern tool icon
#preflight 62f58aabbd746abb9991a630 [CL 21348132 by michael balzer in ue5-main branch]
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@@ -279,8 +279,8 @@ void FModelingToolsEditorModeStyle::Initialize()
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StyleSet->Set("ModelingToolsManagerCommands.BeginConvertMeshesTool.Small", new IMAGE_BRUSH_SVG("Icons/Convert_20", Icon20x20));
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StyleSet->Set("ModelingToolsManagerCommands.BeginSplitMeshesTool", new IMAGE_BRUSH_SVG("Icons/GeometrySplit", Icon20x20));
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StyleSet->Set("ModelingToolsManagerCommands.BeginSplitMeshesTool.Small", new IMAGE_BRUSH_SVG("Icons/GeometrySplit", Icon20x20));
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StyleSet->Set("ModelingToolsManagerCommands.BeginPatternTool", new IMAGE_BRUSH_SVG("Icons/ModelingPattern", Icon20x20));
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StyleSet->Set("ModelingToolsManagerCommands.BeginPatternTool.Small", new IMAGE_BRUSH_SVG("Icons/ModelingPattern", Icon20x20));
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StyleSet->Set("ModelingToolsManagerCommands.BeginVolumeToMeshTool", new IMAGE_PLUGIN_BRUSH("Icons/ModelingVol2Mesh_x40", Icon20x20));
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StyleSet->Set("ModelingToolsManagerCommands.BeginVolumeToMeshTool.Small", new IMAGE_PLUGIN_BRUSH("Icons/ModelingVol2Mesh_x40", Icon20x20));
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@@ -97,7 +97,7 @@ void FModelingToolsManagerCommands::RegisterCommands()
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REGISTER_MODELING_TOOL_COMMAND(BeginTransferMeshTool, "Transfer", "Transfer meshes");
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REGISTER_MODELING_TOOL_COMMAND(BeginConvertMeshesTool, "Convert", "Convert meshes");
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REGISTER_MODELING_TOOL_COMMAND(BeginSplitMeshesTool, "Split", "Split meshes");
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REGISTER_MODELING_TOOL_COMMAND(BeginPatternTool, "Pattern", "Create Patterns of meshes");
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REGISTER_MODELING_TOOL_COMMAND(BeginPatternTool, "Pattern", "Create patterns of meshes");
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// MeshOps
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REGISTER_MODELING_TOOL_COMMAND(BeginSimplifyMeshTool, "Simplfy", "Simplify mesh");
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