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Strata - refactor and clean up of FStrataMaterialCompilationInfo into the strata tree.
#rb none #preflight https://horde.devtools.epicgames.com/job/62421016b6084b98321ad00e #fyi charles.derousiers [CL 19538779 by Sebastien Hillaire in ue5-main branch]
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@@ -8,7 +8,7 @@
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#pragma once
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// Change this to force recompilation of all strata dependent shaders (use https://www.random.org/cgi-bin/randbyte?nbytes=4&format=h)
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#define STRATA_SHADER_VERSION 0xa8970d72
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#define STRATA_SHADER_VERSION 0x3ec8acbb
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