Strata - refactor and clean up of FStrataMaterialCompilationInfo into the strata tree.

#rb none
#preflight https://horde.devtools.epicgames.com/job/62421016b6084b98321ad00e
#fyi charles.derousiers

[CL 19538779 by Sebastien Hillaire in ue5-main branch]
This commit is contained in:
Sebastien Hillaire
2022-03-29 01:49:06 -04:00
parent f7abcfec04
commit 811ac749a9
8 changed files with 432 additions and 945 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
#pragma once
// Change this to force recompilation of all strata dependent shaders (use https://www.random.org/cgi-bin/randbyte?nbytes=4&format=h)
#define STRATA_SHADER_VERSION 0xa8970d72
#define STRATA_SHADER_VERSION 0x3ec8acbb