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Fix Xmldoc warnings in EpicGames.Core prior to enabling tests in CI.
#preflight none [CL 20777139 by Ben Marsh in ue5-main branch]
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@@ -298,8 +298,8 @@ namespace EpicGames.Core
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/// <summary>
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/// Moves a file from one location to another. Creates the destination directory, and removes read-only files in the target location if necessary.
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/// </summary>
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/// <param name="SourceFileName">Path to the source file</param>
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/// <param name="TargetFileName">Path to the target file</param>
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/// <param name="sourceLocation">Path to the source file</param>
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/// <param name="targetLocation">Path to the target file</param>
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public static void ForceMoveFile(FileReference sourceLocation, FileReference targetLocation)
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{
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// Try to move the file into place
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@@ -499,6 +499,10 @@ namespace EpicGames.Core
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
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internal static extern int GetFileAttributesW(string lpFileName);
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/// <summary>
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/// Force-delete a file (Windows only)
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/// </summary>
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/// <param name="fileName"></param>
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public static void ForceDeleteFileWin32(string fileName)
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{
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// Try to delete the file normally
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