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ModelingTools: fix bad conversion to new mesh-commit paths in EditNormalsTool
#rb none #rnx #jira UE-136941 #preflight 61b28bf24111d88202fb8951 #ROBOMERGE-AUTHOR: ryan.schmidt #ROBOMERGE-SOURCE: CL 18426673 in //UE5/Release-5.0/... via CL 18426679 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271) [CL 18426690 by ryan schmidt in ue5-release-engine-test branch]
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+5
-2
@@ -261,8 +261,11 @@ void UEditNormalsTool::GenerateAsset(const TArray<FDynamicMeshOpResult>& Results
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}
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const FDynamicMesh3* NewDynamicMesh = Results[ComponentIdx].Mesh.Get();
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check(NewDynamicMesh != nullptr);
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UE::ToolTarget::CommitDynamicMeshNormalsUpdate(Targets[ComponentIdx], NewDynamicMesh, false);
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if (NewDynamicMesh)
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{
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bool bTopologyChanged = BasicProperties->WillTopologyChange();
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UE::ToolTarget::CommitMeshDescriptionUpdateViaDynamicMesh(Targets[ComponentIdx], *NewDynamicMesh, bTopologyChanged);
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}
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}
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GetToolManager()->EndUndoTransaction();
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