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Prevented server from compressing pak files.
Enabled compression on windows for some pak files. #ROBOMERGE-OWNER: robert.manuszewski #ROBOMERGE-AUTHOR: daniel.lamb #ROBOMERGE-SOURCE: CL 4905053 via CL 4916232 via CL 4916287 #ROBOMERGE-BOT: CORE (Main -> Dev-Core) [CL 5016760 by daniel lamb in Dev-Core branch]
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@@ -178,13 +178,14 @@ public abstract class BaseWinPlatform : Platform
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public override string GetPlatformPakCommandLine(ProjectParams Params, DeploymentContext SC)
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{
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string PakParams = " -patchpaddingalign=2048";
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/*
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string OodleDllPath = DirectoryReference.Combine(SC.ProjectRoot, "Binaries/ThirdParty/Oodle/Win64/UnrealPakPlugin.dll").FullName;
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if (File.Exists(OodleDllPath))
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if (!SC.DedicatedServer)
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{
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PakParams += String.Format(" -customcompressor=\"{0}\"", OodleDllPath);
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string OodleDllPath = DirectoryReference.Combine(SC.ProjectRoot, "Binaries/ThirdParty/Oodle/Win64/UnrealPakPlugin.dll").FullName;
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if (File.Exists(OodleDllPath))
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{
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PakParams += String.Format(" -customcompressor=\"{0}\"", OodleDllPath);
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}
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}
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*/
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return PakParams;
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}
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