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UBT: Change UEBuildTarget.Build() to return a construct and return a makefile.
#rb none #rnx [CL 4672505 by Ben Marsh in Dev-Build branch]
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@@ -20,7 +20,7 @@ namespace UnrealBuildTool
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}
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// UEBuildModule interface.
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public override List<FileItem> Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, List<PrecompiledHeaderTemplate> SharedPCHs, ISourceFileWorkingSet WorkingSet, BuildPrerequisites Prerequisites, List<Action> Actions)
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public override List<FileItem> Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, ISourceFileWorkingSet WorkingSet, TargetMakefile Makefile)
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{
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return new List<FileItem>();
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}
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