UBT: Change UEBuildTarget.Build() to return a construct and return a makefile.

#rb none
#rnx

[CL 4672505 by Ben Marsh in Dev-Build branch]
This commit is contained in:
Ben Marsh
2018-12-20 17:29:52 -05:00
parent 703be91072
commit 78ebc86abd
12 changed files with 257 additions and 305 deletions

View File

@@ -20,7 +20,7 @@ namespace UnrealBuildTool
}
// UEBuildModule interface.
public override List<FileItem> Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, List<PrecompiledHeaderTemplate> SharedPCHs, ISourceFileWorkingSet WorkingSet, BuildPrerequisites Prerequisites, List<Action> Actions)
public override List<FileItem> Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, ISourceFileWorkingSet WorkingSet, TargetMakefile Makefile)
{
return new List<FileItem>();
}