Updated reports generated in LogVisualizer from collected Visual Logger events, mostly from visual point of view.

Added hyperlinks to reports generated in LogVisualizer - it works like filters for LogVisualzier and it should be easier to analyze report data now.

[CL 2380212 by sebastian kowalczyk in Main branch]
This commit is contained in:
sebastian kowalczyk
2014-12-08 08:20:42 -05:00
committed by UnrealBot
parent a791ac02b4
commit 781172eba5
7 changed files with 181 additions and 35 deletions

View File

@@ -95,7 +95,7 @@ void SVisualLoggerView::Construct(const FArguments& InArgs, const TSharedRef<FUI
SNew(SBox)
.Padding(FMargin(0, 0, 4, 0))
[
SNew(SSearchBox)
SAssignNew(SearchBox, SSearchBox)
.OnTextChanged(InArgs._OnFiltersSearchChanged)
.HintText_Lambda([Settings]()->FText{return Settings->bSearchInsideLogs ? LOCTEXT("FiltersSearchHint", "Log Data Search") : LOCTEXT("FiltersSearchHint", "Log Category Search"); })
]
@@ -161,6 +161,14 @@ void SVisualLoggerView::Construct(const FArguments& InArgs, const TSharedRef<FUI
}
void SVisualLoggerView::SetSearchString(FText SearchString)
{
if (SearchBox.IsValid())
{
SearchBox->SetText(SearchString);
}
}
void SVisualLoggerView::OnObjectSelectionChanged(TSharedPtr<class STimeline> TimeLine)
{
//FIXME: scroll to selected timeline (SebaK)