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Updated reports generated in LogVisualizer from collected Visual Logger events, mostly from visual point of view.
Added hyperlinks to reports generated in LogVisualizer - it works like filters for LogVisualzier and it should be easier to analyze report data now. [CL 2380212 by sebastian kowalczyk in Main branch]
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UnrealBot
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781172eba5
@@ -95,7 +95,7 @@ void SVisualLoggerView::Construct(const FArguments& InArgs, const TSharedRef<FUI
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SNew(SBox)
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.Padding(FMargin(0, 0, 4, 0))
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[
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SNew(SSearchBox)
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SAssignNew(SearchBox, SSearchBox)
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.OnTextChanged(InArgs._OnFiltersSearchChanged)
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.HintText_Lambda([Settings]()->FText{return Settings->bSearchInsideLogs ? LOCTEXT("FiltersSearchHint", "Log Data Search") : LOCTEXT("FiltersSearchHint", "Log Category Search"); })
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]
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@@ -161,6 +161,14 @@ void SVisualLoggerView::Construct(const FArguments& InArgs, const TSharedRef<FUI
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}
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void SVisualLoggerView::SetSearchString(FText SearchString)
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{
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if (SearchBox.IsValid())
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{
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SearchBox->SetText(SearchString);
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}
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}
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void SVisualLoggerView::OnObjectSelectionChanged(TSharedPtr<class STimeline> TimeLine)
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{
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//FIXME: scroll to selected timeline (SebaK)
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