#jira UE-152665
#fyi mike.zyracki
#rb mike.zyracki
#preflight 6283b8baed2c0847b0417c7d

[CL 20244014 by Max Chen in ue5-main branch]
This commit is contained in:
Max Chen
2022-05-17 11:28:59 -04:00
parent 6ee8fced05
commit 74b28384e6
@@ -4,6 +4,7 @@
#include "CoreMinimal.h"
#include "InputCoreTypes.h"
#include "EditorDragTools.h"
#include "EditorModeTools.h"
#include "EdMode.h"
#include "Misc/FrameTime.h"
@@ -23,8 +24,6 @@ struct FMovieSceneEvaluationTrack;
struct FMovieSceneInterrogationData;
class USequencerSettings;
#include "EditorDragTools.h"
// This struct wraps up functionality for creating a marquee(frustum or box) selection drag tool
// It does so based upon the type of viewport being drawn.
// It's also agnostic to any key presses or mouse button type.