You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Seperated the support for tcp and http transports when using file serving so that they can be used at the same time.
#codereview Peter.Sauerbrei #codereview Ankit.Khare [CL 2170710 by Daniel Lamb in Main branch]
This commit is contained in:
@@ -26,6 +26,15 @@ public:
|
||||
*/
|
||||
virtual bool GetAddressList( TArray<TSharedPtr<FInternetAddr> >& OutAddresses ) const = 0;
|
||||
|
||||
/**
|
||||
* Gets the list of local network addresses that the file server listens on.
|
||||
*
|
||||
* @param OutAddresses - Will hold the address list.
|
||||
*
|
||||
* @return true on success, false otherwise.
|
||||
*/
|
||||
virtual FString GetSupportedProtocol() const = 0;
|
||||
|
||||
/**
|
||||
* Gets the number of active connections.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user