You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
SDK (1): Changes in common code needed to support SDK changes on some platforms
#rb Wojciech.Krywult [CL 32855114 by john huelin in ue5-main branch]
This commit is contained in:
@@ -1424,6 +1424,8 @@ FString CreateShaderCompilerWorkerDirectCommandLine(const FShaderCompilerInput&
|
||||
Text += TEXT("\" -shaderPlatformName=");
|
||||
Text += Input.ShaderPlatformName.GetPlainNameString();
|
||||
|
||||
Text += FString::Printf(TEXT(" -supportedHardwareMask=%u"), Input.SupportedHardwareMask);
|
||||
|
||||
switch (Input.Target.Frequency)
|
||||
{
|
||||
case SF_Vertex: Text += TEXT(" -vs"); break;
|
||||
|
||||
Reference in New Issue
Block a user