Update Engine and Plugins to use the new Getters / Setters for UActorComponent, USceneComponent, and AActor replicated properties

[at]Ryan.Gerleve, [at]Brian.Bekich
#rb None


#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 9290108 via CL 9290249
#ROBOMERGE-BOT: (v452-9288972)

[CL 9290520 by jon nabozny in Main branch]
This commit is contained in:
jon nabozny
2019-09-29 16:49:10 -04:00
parent e6485616b8
commit 6b60663f39
216 changed files with 986 additions and 914 deletions
@@ -10,8 +10,8 @@ AAROriginActor::AAROriginActor(const FObjectInitializer& ObjectInitializer)
PrimaryActorTick.bCanEverTick = false;
bAllowTickBeforeBeginPlay = false;
bReplicates = false;
bReplicateMovement = false;
bCanBeDamaged = false;
SetReplicatingMovement(false);
SetCanBeDamaged(false);
}
AAROriginActor* AAROriginActor::GetOriginActor()