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Update Engine and Plugins to use the new Getters / Setters for UActorComponent, USceneComponent, and AActor replicated properties
[at]Ryan.Gerleve, [at]Brian.Bekich #rb None #ROBOMERGE-OWNER: jon.nabozny #ROBOMERGE-AUTHOR: jon.nabozny #ROBOMERGE-SOURCE: CL 9290108 via CL 9290249 #ROBOMERGE-BOT: (v452-9288972) [CL 9290520 by jon nabozny in Main branch]
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@@ -10,8 +10,8 @@ AAROriginActor::AAROriginActor(const FObjectInitializer& ObjectInitializer)
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PrimaryActorTick.bCanEverTick = false;
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bAllowTickBeforeBeginPlay = false;
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bReplicates = false;
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bReplicateMovement = false;
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bCanBeDamaged = false;
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SetReplicatingMovement(false);
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SetCanBeDamaged(false);
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}
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AAROriginActor* AAROriginActor::GetOriginActor()
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