You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Update code using FJsonObject to use TCHAR strings instead of ANSI strings. Removes unnecessary string conversions and removes compilation errors when FJsonObject is updated to use FStringViews.
[CL 28536648 by nick edwards in ue5-main branch]
This commit is contained in:
@@ -880,8 +880,8 @@ public:
|
||||
TSharedPtr<FJsonObject> JsonObject = FJsonObjectConverter::UStructToJsonObject<FPIEPreviewDeviceSpecifications>(DeviceSpecs);
|
||||
|
||||
// remove IOS and switch fields
|
||||
JsonObject->RemoveField("IOSProperties");
|
||||
JsonObject->RemoveField("switchProperties");
|
||||
JsonObject->RemoveField(TEXT("IOSProperties"));
|
||||
JsonObject->RemoveField(TEXT("switchProperties"));
|
||||
|
||||
// serialize the JSon object to string
|
||||
FString OutputString;
|
||||
|
||||
Reference in New Issue
Block a user