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OodleDataCompression in Core
All games now use Engine Oodle for runtime decompression Oodle in Engine can load an older Oodle DLL for encoding packages to keep making the same binary data #rb dan.thompson,devin.doucette #ROBOMERGE-SOURCE: CL 16879404 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935) [CL 16879428 by charles bloom in ue5-release-engine-test branch]
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@@ -305,8 +305,8 @@ FOodleNetworkDictionary::~FOodleNetworkDictionary()
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OodleNetworkHandlerComponent::OodleNetworkHandlerComponent()
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: HandlerComponent(FName(TEXT("OodleNetworkHandlerComponent")))
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, bEnableOodle(false)
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, ServerEnableMode(EOodleEnableMode::AlwaysEnabled)
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, ClientEnableMode(EOodleEnableMode::AlwaysEnabled)
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, ServerEnableMode(EOodleNetworkEnableMode::AlwaysEnabled)
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, ClientEnableMode(EOodleNetworkEnableMode::AlwaysEnabled)
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#if !UE_BUILD_SHIPPING || OODLE_DEV_SHIPPING
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, InPacketLog(nullptr)
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, OutPacketLog(nullptr)
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@@ -394,10 +394,10 @@ void OodleNetworkHandlerComponent::Initialize()
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}
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FString CurEnableModeStr;
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UEnum* EnableModeEnum = StaticEnum<EOodleEnableMode>();
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UEnum* EnableModeEnum = StaticEnum<EOodleNetworkEnableMode>();
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bool bSetServerEnableMode = false;
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bool bSetClientEnableMode = false;
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auto SetEnableModeFromStr = [&EnableModeEnum](EOodleEnableMode& OutMode, FString ModeStr) -> bool
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auto SetEnableModeFromStr = [&EnableModeEnum](EOodleNetworkEnableMode& OutMode, FString ModeStr) -> bool
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{
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bool bSuccess = false;
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@@ -405,12 +405,12 @@ void OodleNetworkHandlerComponent::Initialize()
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if (EnumVal != INDEX_NONE)
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{
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OutMode = (EOodleEnableMode)EnumVal;
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OutMode = (EOodleNetworkEnableMode)EnumVal;
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bSuccess = true;
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}
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else
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{
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UE_LOG(OodleNetworkHandlerComponentLog, Error, TEXT("Failed to parse EOodleEnableMode value '%s'"), *ModeStr);
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UE_LOG(OodleNetworkHandlerComponentLog, Error, TEXT("Failed to parse EOodleNetworkEnableMode value '%s'"), *ModeStr);
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}
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return bSuccess;
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@@ -482,9 +482,9 @@ void OodleNetworkHandlerComponent::Initialize()
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#endif
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EOodleEnableMode EnableMode = (Handler->Mode == Handler::Mode::Server ? ServerEnableMode : ClientEnableMode);
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EOodleNetworkEnableMode EnableMode = (Handler->Mode == Handler::Mode::Server ? ServerEnableMode : ClientEnableMode);
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if (EnableMode == EOodleEnableMode::AlwaysEnabled)
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if (EnableMode == EOodleNetworkEnableMode::AlwaysEnabled)
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{
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InitializeDictionaries();
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}
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@@ -954,8 +954,8 @@ void OodleNetworkHandlerComponent::Incoming(FBitReader& Packet)
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{
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const bool bIsServer = (Handler->Mode == Handler::Mode::Server);
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// Lazy-loading of dictionary when EOodleEnableMode::WhenCompressedPacketReceived is active
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if (!bInitializedDictionaries && (bIsServer ? ServerEnableMode : ClientEnableMode) == EOodleEnableMode::WhenCompressedPacketReceived)
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// Lazy-loading of dictionary when EOodleNetworkEnableMode::WhenCompressedPacketReceived is active
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if (!bInitializedDictionaries && (bIsServer ? ServerEnableMode : ClientEnableMode) == EOodleNetworkEnableMode::WhenCompressedPacketReceived)
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{
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RemoteInitializeDictionaries();
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}
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@@ -1144,7 +1144,7 @@ void OodleNetworkHandlerComponent::Outgoing(FBitWriter& Packet, FOutPacketTraits
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#endif
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// Skip compression when we are waiting on the remote side to enable compression
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if (!bSkipCompression && (!bInitializedDictionaries && (bIsServer ? ServerEnableMode : ClientEnableMode) == EOodleEnableMode::WhenCompressedPacketReceived))
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if (!bSkipCompression && (!bInitializedDictionaries && (bIsServer ? ServerEnableMode : ClientEnableMode) == EOodleNetworkEnableMode::WhenCompressedPacketReceived))
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{
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bSkipCompression = true;
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bSkipCompressionClientDisabled = true;
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@@ -1342,7 +1342,7 @@ bool OodleNetworkHandlerComponent::IsCompressionActive() const
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(CurDict == nullptr && bCaptureMode) || bOodleCompressionDisabled ||
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#endif
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// Skip compression when we are waiting on the remote side to enable compression
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(!bInitializedDictionaries && (bIsServer ? ServerEnableMode : ClientEnableMode) == EOodleEnableMode::WhenCompressedPacketReceived)
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(!bInitializedDictionaries && (bIsServer ? ServerEnableMode : ClientEnableMode) == EOodleNetworkEnableMode::WhenCompressedPacketReceived)
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;
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if (CurDict != nullptr && !bSkipCompression)
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