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Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main)
#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.vance #ROBOMERGE-AUTHOR: chris.gagnon #ROBOMERGE-SOURCE: CL 4837001 in //UE4/Main/... #ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) [CL 4837006 by chris gagnon in Dev-VR branch]
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@@ -87,7 +87,7 @@ UObject* UScriptFactory::FactoryCreateText(UClass* InClass, UObject* InParent, F
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// Need to make sure we compile with the new source code
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FKismetEditorUtilities::CompileBlueprint(NewBlueprint);
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FEditorDelegates::OnAssetPostImport.Broadcast(this, NewBlueprint);
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GEditor->GetEditorSubsystem<UImportSubsystem>()->BroadcastAssetPostImport(this, NewBlueprint);
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}
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else
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{
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