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Replacing legacy EditorStyle calls with AppStyle
#preflight 6272a74d2f6d177be3c6fdda #rb Matt.Kuhlenschmidt #ROBOMERGE-OWNER: Lauren.Barnes #ROBOMERGE-AUTHOR: lauren.barnes #ROBOMERGE-SOURCE: CL 20057269 via CL 20070159 via CL 20072035 via CL 20072203 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) #ROBOMERGE-CONFLICT from-shelf [CL 20105363 by Lauren Barnes in ue5-main branch]
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@@ -8,7 +8,7 @@
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#include "SGraphActionMenu.h"
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#include "Framework/Application/SlateApplication.h"
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#include "Widgets/Input/SEditableTextBox.h"
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#include "EditorStyleSet.h"
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#include "Styling/AppStyle.h"
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#include "Styling/CoreStyle.h"
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#include "SoundClassGraph/SoundClassGraphSchema.h"
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@@ -134,7 +134,7 @@ void SSoundClassActionMenu::Construct( const FArguments& InArgs )
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// Build the widget layout
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SBorder::Construct( SBorder::FArguments()
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.BorderImage( FEditorStyle::GetBrush("Menu.Background") )
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.BorderImage( FAppStyle::GetBrush("Menu.Background") )
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.Padding(5)
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[
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SNew(SBox)
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