Allow Localization Automation to be be submitted to Perforce

#rb Ben.Marsh

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 4858896 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4858899 by jamie dale in Dev-VR branch]
This commit is contained in:
jamie dale
2019-01-31 11:36:22 -05:00
parent 6370916075
commit 6072ce9820

View File

@@ -176,7 +176,13 @@ class Localize : BuildCommand
Dictionary<string, byte[]> InitalPOFileHashes = null;
if (P4Enabled)
{
PendingChangeList = P4.CreateChange(P4Env.Client, "Localization Automation");
var ChangeListCommitMessage = "Localization Automation";
if (File.Exists(CombinePaths(CmdEnv.LocalRoot, @"Engine/Build/NotForLicensees/EpicInternal.txt")))
{
ChangeListCommitMessage += "\n#okforgithub ignore";
}
PendingChangeList = P4.CreateChange(P4Env.Client, ChangeListCommitMessage);
InitalPOFileHashes = GetPOFileHashes(LocalizationBatches, UEProjectRoot);
}