You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
(WIP) Adding more commandline params for the native conversion tool (in setup for calling from the cook commandlet).
[CL 2685571 by Mike Beach in Main branch]
This commit is contained in:
committed by
Mike.Beach@epicgames.com
parent
a672dacb4a
commit
6067386904
@@ -41,9 +41,13 @@ int32 UGenerateBlueprintCodeModuleCommandlet::Main(FString const& Params)
|
||||
return 0;
|
||||
}
|
||||
|
||||
FBlueprintNativeCodeGenUtils::FScopedFeedbackContext ScopedErrorTracker;
|
||||
FBlueprintNativeCodeGenCoordinator Coordinator(CommandlineParams);
|
||||
FBlueprintNativeCodeGenUtils::GenerateCodeModule(Coordinator);
|
||||
|
||||
return 0;
|
||||
|
||||
if (!ScopedErrorTracker.HasErrors())
|
||||
{
|
||||
FBlueprintNativeCodeGenUtils::GenerateCodeModule(Coordinator);
|
||||
}
|
||||
return ScopedErrorTracker.HasErrors();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user