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Don't replace the default local exposure settings specified in templates when creating a new project.
- for example, virtual production projects want to have local exposure disabled by default. #rb none [CL 27786219 by tiago costa in ue5-main branch]
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@@ -144,14 +144,14 @@ namespace
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TEXT("/Script/Engine.RendererSettings"),
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TEXT("r.DefaultFeature.LocalExposure.HighlightContrastScale"),
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TEXT("0.8"),
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true /* ShouldReplaceExistingValue */);
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false /* ShouldReplaceExistingValue */);
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// Enable Local Exposure by default for new projects
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ConfigValues.Emplace(TEXT("DefaultEngine.ini"),
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TEXT("/Script/Engine.RendererSettings"),
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TEXT("r.DefaultFeature.LocalExposure.ShadowContrastScale"),
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TEXT("0.8"),
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true /* ShouldReplaceExistingValue */);
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false /* ShouldReplaceExistingValue */);
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}
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/** Get the configuration values for raytracing if enabled. */
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