#jira UE-69414 HTML5 multithreading option in binary builds needs to be set with SourceOnly property

#rnx
#rb none

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: nick.shin
#ROBOMERGE-SOURCE: CL 4894518 in //UE4/Release-4.22/... via CL 4894523
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)

[CL 4946865 by nick shin in Dev-Core branch]
This commit is contained in:
nick shin
2019-02-08 06:04:30 -05:00
parent 39018f99b0
commit 5a4497c551

View File

@@ -46,6 +46,8 @@ void FHTML5TargetSettingsCustomization::CustomizeDetails(IDetailLayoutBuilder& D
SETUP_SOURCEONLY_PROP(EnableIndexedDB, EmscriptenCategory);
SETUP_SOURCEONLY_PROP(EnableMultithreading, EmscriptenCategory);
AudioPluginWidgetManager.BuildAudioCategory(DetailLayout, EAudioPlatform::HTML5);
}