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#jira UE-69414 HTML5 multithreading option in binary builds needs to be set with SourceOnly property
#rnx #rb none #ROBOMERGE-OWNER: robert.manuszewski #ROBOMERGE-AUTHOR: nick.shin #ROBOMERGE-SOURCE: CL 4894518 in //UE4/Release-4.22/... via CL 4894523 #ROBOMERGE-BOT: CORE (Main -> Dev-Core) [CL 4946865 by nick shin in Dev-Core branch]
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@@ -46,6 +46,8 @@ void FHTML5TargetSettingsCustomization::CustomizeDetails(IDetailLayoutBuilder& D
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SETUP_SOURCEONLY_PROP(EnableIndexedDB, EmscriptenCategory);
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SETUP_SOURCEONLY_PROP(EnableMultithreading, EmscriptenCategory);
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AudioPluginWidgetManager.BuildAudioCategory(DetailLayout, EAudioPlatform::HTML5);
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}
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