You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Copying //UE4/Dev-Enterprise@4705006 to Dev-Main (//UE4/Dev-Main)
#rb none #lockdown Nick.Penwarden [CL 4705151 by Francis Hurteau in Main branch]
This commit is contained in:
@@ -357,7 +357,6 @@ void BuildVertexBuffer(
|
||||
const FVertexInstanceArray& VertexInstances = MeshDescription.VertexInstances();
|
||||
const FPolygonGroupArray& PolygonGroupArray = MeshDescription.PolygonGroups();
|
||||
const FPolygonArray& PolygonArray = MeshDescription.Polygons();
|
||||
|
||||
TArray<int32> RemapVertexInstanceID;
|
||||
// set up vertex buffer elements
|
||||
StaticMeshBuildVertices.Reserve(VertexInstances.GetArraySize());
|
||||
|
||||
Reference in New Issue
Block a user