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https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Copying //UE4/Partner-Oculus-Staging to Dev-VR (//UE4/Dev-VR)
Copying up 1.25 #rb none [CL 4114562 by Ryan Vance in Dev-VR branch]
This commit is contained in:
@@ -472,6 +472,10 @@ namespace UnrealBuildTool
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" <Configuration>Debug</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>ARM</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Development|ARM\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Development</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>ARM</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Release|ARM\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Release</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>ARM</Platform> " + ProjectFileGenerator.NewLine +
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@@ -480,6 +484,10 @@ namespace UnrealBuildTool
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" <Configuration>Debug</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>ARM64</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Development|ARM64\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Development</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>ARM64</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Release|ARM64\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Release</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>ARM64</Platform> " + ProjectFileGenerator.NewLine +
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@@ -488,6 +496,10 @@ namespace UnrealBuildTool
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" <Configuration>Debug</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>x64</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Development|x64\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Development</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>x64</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Release|x64\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Release</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>x64</Platform> " + ProjectFileGenerator.NewLine +
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@@ -496,6 +508,10 @@ namespace UnrealBuildTool
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" <Configuration>Debug</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>x86</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Development|x86\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Development</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>x86</Platform> " + ProjectFileGenerator.NewLine +
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" </ProjectConfiguration> " + ProjectFileGenerator.NewLine +
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" <ProjectConfiguration Include=\"Release|x86\"> " + ProjectFileGenerator.NewLine +
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" <Configuration>Release</Configuration> " + ProjectFileGenerator.NewLine +
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" <Platform>x86</Platform> " + ProjectFileGenerator.NewLine +
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@@ -504,7 +520,7 @@ namespace UnrealBuildTool
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" <PropertyGroup Label=\"Globals\"> " + ProjectFileGenerator.NewLine +
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" <RootNamespace>" + ProjectName + "</RootNamespace> " + ProjectFileGenerator.NewLine +
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" <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion> " + ProjectFileGenerator.NewLine +
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" <ProjectVersion>1.0</ProjectVersion> " + ProjectFileGenerator.NewLine +
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" <ProjectVersion>1.0</ProjectVersion> " + ProjectFileGenerator.NewLine +
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//Set the project guid
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" <ProjectGuid>" + System.Guid.NewGuid().ToString("B").ToUpper() + "</ProjectGuid> " + ProjectFileGenerator.NewLine +
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@@ -519,6 +535,10 @@ namespace UnrealBuildTool
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" <UseDebugLibraries>true</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|ARM\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|ARM\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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@@ -527,6 +547,10 @@ namespace UnrealBuildTool
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" <UseDebugLibraries>true</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|ARM64\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|ARM64\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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@@ -535,6 +559,10 @@ namespace UnrealBuildTool
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" <UseDebugLibraries>true</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|x64\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|x64\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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@@ -543,6 +571,10 @@ namespace UnrealBuildTool
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" <UseDebugLibraries>true</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|x86\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|x86\'\" Label=\"Configuration\"> " + ProjectFileGenerator.NewLine +
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" <UseDebugLibraries>false</UseDebugLibraries> " + ProjectFileGenerator.NewLine +
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" <TargetName>$(RootNamespace)</TargetName> " + ProjectFileGenerator.NewLine +
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@@ -552,18 +584,26 @@ namespace UnrealBuildTool
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" <PropertyGroup Label=\"UserMacros\" /> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Debug|ARM\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|ARM\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|ARM\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Debug|ARM64\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|ARM64\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|ARM64\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Debug|x64\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|x64\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|x64\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Debug|x86\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|x86\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <PropertyGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|x86\'\"> " + ProjectFileGenerator.NewLine +
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" </PropertyGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Debug|ARM\'\"> " + ProjectFileGenerator.NewLine +
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@@ -571,6 +611,11 @@ namespace UnrealBuildTool
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|ARM\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|ARM\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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@@ -581,6 +626,11 @@ namespace UnrealBuildTool
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|ARM64\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|ARM64\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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@@ -591,6 +641,11 @@ namespace UnrealBuildTool
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|x64\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|x64\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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@@ -601,13 +656,18 @@ namespace UnrealBuildTool
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Development|x86\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <ItemDefinitionGroup Condition=\"\'$(Configuration)|$(Platform)\'==\'Release|x86\'\"> " + ProjectFileGenerator.NewLine +
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" <AntPackage> " + ProjectFileGenerator.NewLine +
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" <AndroidAppLibName /> " + ProjectFileGenerator.NewLine +
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" </AntPackage> " + ProjectFileGenerator.NewLine +
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" </ItemDefinitionGroup> " + ProjectFileGenerator.NewLine +
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" <Import Project=\"$(AndroidTargetsPath)\\Android.targets\" /> " + ProjectFileGenerator.NewLine +
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" <ImportGroup Label=\"ExtensionTargets\" /> " + ProjectFileGenerator.NewLine +
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" <ImportGroup Label=\"ExtensionTargets\" /> " + ProjectFileGenerator.NewLine +
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"</Project>";
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bool Success = ProjectFileGenerator.WriteFileIfChanged(ProjectFileGenerator.IntermediateProjectFilesPath + "\\" + FileName, FileText);
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