Remove SkeletonEditor as a depends for MeshUtilites as its no longer used by MeshUtilites

#jira UE-80101
#rb Laurent.Delayen
[FYI] Laurent.Delayen, Thomas.Sarkanen
#deadend
#lockdown cristina.riveron

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 8636999 in //UE4/Release-4.23/... via CL 8637011
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR) (v422-8689730)

[CL 8756168 by brandon schaefer in Dev-VR branch]
This commit is contained in:
brandon schaefer
2019-09-17 13:11:52 -04:00

View File

@@ -33,7 +33,6 @@ public class MeshUtilities : ModuleRules
"AnimationBlueprintEditor",
"AnimationEditor",
"SkeletalMeshEditor",
"SkeletonEditor",
"PropertyEditor",
"EditorStyle",
"GraphColor",