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Fix null access by only computing a log location for UHT if the current application has an Output file (for now? maybe better fix later, but unblocking programs now)
#jira #rnx [CODEREVIEW] Ben.Marsh #ROBOMERGE-OWNER: robert.manuszewski #ROBOMERGE-AUTHOR: marc.audy #ROBOMERGE-SOURCE: CL 10910611 via CL 10910653 via CL 10910662 via CL 10910669 #ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v626-10872990) [CL 10923249 by marc audy in Dev-Core branch]
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@@ -1141,12 +1141,18 @@ namespace UnrealBuildTool
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Directory.CreateDirectory(ModuleInfoFileName.Directory.FullName);
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System.IO.File.WriteAllText(ModuleInfoFileName.FullName, fastJSON.JSON.Instance.ToJSON(Manifest, new fastJSON.JSONParameters { UseExtensions = false }));
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string LogFileName = Log.OutputFile.GetFileName();
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LogFileName = (LogFileName.StartsWith("UBT") ? "UHT" + LogFileName.Substring(3) : LogFileName + "_UHT");
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LogFileName = FileReference.Combine(Log.OutputFile.Directory, LogFileName).ToString();
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string CmdLine = (ProjectFile != null) ? "\"" + ProjectFile.FullName + "\"" : TargetName;
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CmdLine += " \"" + ModuleInfoFileName + "\" -LogCmds=\"loginit warning, logexit warning, logdatabase error\" -Unattended -WarningsAsErrors -abslog=\"" + LogFileName + "\"";
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CmdLine += " \"" + ModuleInfoFileName + "\" -LogCmds=\"loginit warning, logexit warning, logdatabase error\" -Unattended -WarningsAsErrors";
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if (Log.OutputFile != null)
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{
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string LogFileName = Log.OutputFile.GetFileName();
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LogFileName = (LogFileName.StartsWith("UBT") ? "UHT" + LogFileName.Substring(3) : LogFileName + "_UHT");
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LogFileName = FileReference.Combine(Log.OutputFile.Directory, LogFileName).ToString();
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CmdLine += " -abslog =\"" + LogFileName + "\"";
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}
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if (UnrealBuildTool.IsEngineInstalled())
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{
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CmdLine += " -installed";
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