GeometryMode: Fix crash in UGeomModifier_Turn::SupportsCurrentSelection()

#jira UE-142223
#preflight 62069f6654003c49ad42cf66
#rb ryan.schmidt
#lockdown mitchell.wilson

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18955357 in //UE5/Release-5.0/... via CL 18955556 via CL 18956221
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)

[CL 18958358 by michael balzer in ue5-main branch]
This commit is contained in:
michael balzer
2022-02-11 14:43:27 -05:00
parent bd0c001889
commit 4cac9d3f41
@@ -3226,8 +3226,8 @@ UGeomModifier_Turn::UGeomModifier_Turn(const FObjectInitializer& ObjectInitializ
bool UGeomModifier_Turn::SupportsCurrentSelection()
{
FEdModeGeometry* mode = (FEdModeGeometry*)GLevelEditorModeTools().GetActiveMode(FGeometryEditingModes::EM_Geometry);
return mode->HaveEdgesSelected();
FEdModeGeometry* Mode = (FEdModeGeometry*)GLevelEditorModeTools().GetActiveMode(FGeometryEditingModes::EM_Geometry);
return Mode != nullptr && Mode->HaveEdgesSelected();
}
bool UGeomModifier_Turn::OnApply()