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GeometryMode: Fix crash in UGeomModifier_Turn::SupportsCurrentSelection()
#jira UE-142223 #preflight 62069f6654003c49ad42cf66 #rb ryan.schmidt #lockdown mitchell.wilson #ROBOMERGE-AUTHOR: michael.balzer #ROBOMERGE-SOURCE: CL 18955357 in //UE5/Release-5.0/... via CL 18955556 via CL 18956221 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589) [CL 18958358 by michael balzer in ue5-main branch]
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@@ -3226,8 +3226,8 @@ UGeomModifier_Turn::UGeomModifier_Turn(const FObjectInitializer& ObjectInitializ
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bool UGeomModifier_Turn::SupportsCurrentSelection()
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{
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FEdModeGeometry* mode = (FEdModeGeometry*)GLevelEditorModeTools().GetActiveMode(FGeometryEditingModes::EM_Geometry);
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return mode->HaveEdgesSelected();
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FEdModeGeometry* Mode = (FEdModeGeometry*)GLevelEditorModeTools().GetActiveMode(FGeometryEditingModes::EM_Geometry);
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return Mode != nullptr && Mode->HaveEdgesSelected();
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}
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bool UGeomModifier_Turn::OnApply()
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