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Adding EditorFramework to build.cs files
#rnx #Jira UE-96448 #rb chris.gagnon [CL 14114839 by brooke hubert in ue5-main branch]
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@@ -18,6 +18,7 @@ public class CurveAssetEditor : ModuleRules
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"Slate",
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"SlateCore",
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"EditorStyle",
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"EditorFramework",
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"UnrealEd",
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"InputCore",
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"TimeManagement",
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