Adding EditorFramework to build.cs files

#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
This commit is contained in:
brooke hubert
2020-08-14 13:24:16 -04:00
parent a1c02e63bb
commit 48113fc77e
336 changed files with 338 additions and 2 deletions
@@ -18,6 +18,7 @@ public class CurveAssetEditor : ModuleRules
"Slate",
"SlateCore",
"EditorStyle",
"EditorFramework",
"UnrealEd",
"InputCore",
"TimeManagement",