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Adding EditorFramework to build.cs files
#rnx #Jira UE-96448 #rb chris.gagnon [CL 14114839 by brooke hubert in ue5-main branch]
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@@ -26,6 +26,7 @@ namespace UnrealBuildTool.Rules
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"CoreUObject",
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"Engine",
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"InputCore",
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"EditorFramework",
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"UnrealEd",
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"AssetTools",
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"ScriptPlugin",
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