You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Fixing crash when the engine tries to open content saved with a newer engine version
#jira UE-71880 #rb none #lockdown cristina.riveron [CL 5496341 by Robert Manuszewski in 4.22 branch]
This commit is contained in:
@@ -715,9 +715,6 @@ FLinkerLoad* GetPackageLinker
|
||||
// Create new linker.
|
||||
if( !Result )
|
||||
{
|
||||
// @todo: RM so never create the context below?
|
||||
check(InExistingContext && InExistingContext->HasStartedLoading());
|
||||
|
||||
// we will already have found the filename above
|
||||
check(NewFilename.Len() > 0);
|
||||
TRefCountPtr<FUObjectSerializeContext> LoadContext(FUObjectThreadContext::Get().GetSerializeContext());
|
||||
|
||||
Reference in New Issue
Block a user