Merge up from //UE5/Dev-LargeWorldCoordinates

#rb none

[CL 16211417 by Andrew Davidson in ue5-main branch]
This commit is contained in:
Andrew Davidson
2021-05-05 15:07:25 -04:00
parent 688b9366d2
commit 3ddc3a4da3
835 changed files with 16342 additions and 12646 deletions
@@ -297,8 +297,8 @@ bool FDatasmithMeshUtils::ToMeshDescription(FDatasmithMesh& DsMesh, FMeshDescrip
MeshDescription.Empty();
FStaticMeshAttributes Attributes(MeshDescription);
TVertexAttributesRef<FVector> VertexPositions = Attributes.GetVertexPositions();
TVertexInstanceAttributesRef<FVector> VertexInstanceNormals = Attributes.GetVertexInstanceNormals();
TVertexAttributesRef<FVector3f> VertexPositions = Attributes.GetVertexPositions();
TVertexInstanceAttributesRef<FVector3f> VertexInstanceNormals = Attributes.GetVertexInstanceNormals();
TVertexInstanceAttributesRef<FVector2D> VertexInstanceUVs = Attributes.GetVertexInstanceUVs();
TPolygonGroupAttributesRef<FName> PolygonGroupImportedMaterialSlotNames = Attributes.GetPolygonGroupMaterialSlotNames();