Paper2D: Fixed missing collision/render shapes when loading assets saved with Paper2D custom version 13 (4.7.4 and above) [UE-15311]

[CL 2544284 by Michael Noland in Main branch]
This commit is contained in:
Michael Noland
2015-05-09 01:38:13 -04:00
committed by michael.noland@epicgames.com
parent d03d5f8b8b
commit 3d4ed56f8d

View File

@@ -613,8 +613,8 @@ bUseStreamingPause=false
+ActiveClassRedirects=(OldClassName="PaperTileMapRenderComponent",NewClassName="/Script/Paper2D.PaperTileMapComponent")
; Paper2D modifications (4.8 era)
+ActiveClassRedirects=(OldClassName="SpritePolygon",NewClassName="/Script/Paper2D.SpriteGeometryShape")
+ActiveClassRedirects=(OldClassName="SpritePolygonCollection",NewClassName="/Script/Paper2D.SpriteGeometryCollection")
+ActiveStructRedirects=(OldStructName="SpritePolygon",NewStructName="SpriteGeometryShape")
+ActiveStructRedirects=(OldStructName="SpritePolygonCollection",NewStructName="SpriteGeometryCollection")
+TaggedPropertyRedirects=(ClassName="SpriteGeometryCollection",OldPropertyName="Polygons",NewPropertyName="Shapes")
+TaggedPropertyRedirects=(ClassName="PaperTileSet",OldPropertyName="ExperimentalPerTileData",NewPropertyName="PerTileData")