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Paper2D: Fixed missing collision/render shapes when loading assets saved with Paper2D custom version 13 (4.7.4 and above) [UE-15311]
[CL 2544284 by Michael Noland in Main branch]
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committed by
michael.noland@epicgames.com
parent
d03d5f8b8b
commit
3d4ed56f8d
@@ -613,8 +613,8 @@ bUseStreamingPause=false
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+ActiveClassRedirects=(OldClassName="PaperTileMapRenderComponent",NewClassName="/Script/Paper2D.PaperTileMapComponent")
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; Paper2D modifications (4.8 era)
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+ActiveClassRedirects=(OldClassName="SpritePolygon",NewClassName="/Script/Paper2D.SpriteGeometryShape")
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+ActiveClassRedirects=(OldClassName="SpritePolygonCollection",NewClassName="/Script/Paper2D.SpriteGeometryCollection")
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+ActiveStructRedirects=(OldStructName="SpritePolygon",NewStructName="SpriteGeometryShape")
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+ActiveStructRedirects=(OldStructName="SpritePolygonCollection",NewStructName="SpriteGeometryCollection")
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+TaggedPropertyRedirects=(ClassName="SpriteGeometryCollection",OldPropertyName="Polygons",NewPropertyName="Shapes")
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+TaggedPropertyRedirects=(ClassName="PaperTileSet",OldPropertyName="ExperimentalPerTileData",NewPropertyName="PerTileData")
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