UAT: Fixed uptnl files not being excluded along with the other cooked files when filtering files for the cooked editor target

#rb josh.adams
#preflight 6286369b2b53e2be4c96e41f

#ROBOMERGE-OWNER: marc.audy
#ROBOMERGE-AUTHOR: carlmagnus.nordin
#ROBOMERGE-SOURCE: CL 20279305 via CL 20280759 via CL 20281322 via CL 20281568
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20285442 by marc audy in ue5-main branch]
This commit is contained in:
marc audy
2022-05-19 15:30:40 -04:00
parent cd2140849e
commit 3b9a49637e
@@ -169,7 +169,7 @@ public class ModifyStageContext
// remove already-cooked assets to be replaced with
List<StagedFileReference> UncookedFilesThatDoNotExist = new List<StagedFileReference>();
string[] CookedExtensions = { ".uasset", ".umap", ".ubulk", ".uexp" };
string[] CookedExtensions = { ".uasset", ".umap", ".ubulk", ".uexp", ".uptnl" };
foreach (var UncookedFile in StagedUncookFiles)
{
string PathWithNoExtension = Path.ChangeExtension(UncookedFile.Key.Name, null);