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UAT: Fixed uptnl files not being excluded along with the other cooked files when filtering files for the cooked editor target
#rb josh.adams #preflight 6286369b2b53e2be4c96e41f #ROBOMERGE-OWNER: marc.audy #ROBOMERGE-AUTHOR: carlmagnus.nordin #ROBOMERGE-SOURCE: CL 20279305 via CL 20280759 via CL 20281322 via CL 20281568 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) [CL 20285442 by marc audy in ue5-main branch]
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@@ -169,7 +169,7 @@ public class ModifyStageContext
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// remove already-cooked assets to be replaced with
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List<StagedFileReference> UncookedFilesThatDoNotExist = new List<StagedFileReference>();
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string[] CookedExtensions = { ".uasset", ".umap", ".ubulk", ".uexp" };
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string[] CookedExtensions = { ".uasset", ".umap", ".ubulk", ".uexp", ".uptnl" };
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foreach (var UncookedFile in StagedUncookFiles)
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{
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string PathWithNoExtension = Path.ChangeExtension(UncookedFile.Key.Name, null);
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